From fa33b8f497083b57c3b744a23c92c1260f449b6a Mon Sep 17 00:00:00 2001
From: Fabian Bieler <[email protected]>
Date: Fri, 25 Mar 2011 11:06:01 +0100
Subject: [PATCH 2/4] st/mesa: Apply LOD from texture object
---
src/mesa/state_tracker/st_atom_sampler.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 96bdc7f..5f1849d 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -163,7 +163,8 @@ update_samplers(struct st_context *st)
if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
sampler->normalized_coords = 1;
- sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias;
+ sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
+ texobj->LodBias;
sampler->min_lod = texobj->BaseLevel + texobj->MinLod;
if (sampler->min_lod < texobj->BaseLevel)
--
1.7.4.1
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