https://bugs.freedesktop.org/show_bug.cgi?id=28169
--- Comment #10 from Fabio Pedretti <fabio....@libero.it> 2010-07-02 09:12:59 PDT --- (In reply to comment #9) > Created an attachment (id=36690) View: https://bugs.freedesktop.org/attachment.cgi?id=36690 Review: https://bugs.freedesktop.org/review?bug=28169&attachment=36690 > Check number of draw buffers when emitting last texenv term > > OK, I reproduced the bug here with a test program. The attached patch fixes > it > here for me. This should be applied to the latest Mesa code from git. Yes, the game starts fine now, thanks. It also works visually fine with swrastg, but with r300g + libtxc_dxtn.so all textures are blueish (bug #28437). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev