Module: Mesa
Branch: master
Commit: c9c4f0b7226b1838c797f9257389c5284be401d9
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=c9c4f0b7226b1838c797f9257389c5284be401d9

Author: Dave Airlie <[email protected]>
Date:   Fri Feb  2 17:07:20 2018 +1000

r600/images: set offset for compute shaders with number of declared samplers

for frag shaders we get a value in the key, I expect I need
to make compute work better

Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>

---

 src/gallium/drivers/r600/r600_shader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index 08bc148479..4aaa3621d7 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -3247,7 +3247,7 @@ static int r600_shader_from_tgsi(struct r600_context 
*rctx,
                break;
        case PIPE_SHADER_COMPUTE:
                shader->rat_base = 0;
-               shader->image_size_const_offset = 0;
+               shader->image_size_const_offset = 
ctx.info.file_count[TGSI_FILE_SAMPLER];
                break;
        default:
                break;

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