Module: Mesa
Branch: master
Commit: c55813c22e2099d59dbff81b9202b5ce70926e45
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=c55813c22e2099d59dbff81b9202b5ce70926e45

Author: Eric Anholt <[email protected]>
Date:   Tue Nov 21 16:05:49 2017 -0800

broadcom/vc5: Fix array texture layer count setup.

Fixes piglit array-texture.

---

 src/gallium/drivers/vc5/vc5_state.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/vc5/vc5_state.c 
b/src/gallium/drivers/vc5/vc5_state.c
index dc0ee12260..b7f9c405e4 100644
--- a/src/gallium/drivers/vc5/vc5_state.c
+++ b/src/gallium/drivers/vc5/vc5_state.c
@@ -623,7 +623,12 @@ vc5_create_sampler_view(struct pipe_context *pctx, struct 
pipe_resource *prsc,
         v3dx_pack(&so->texture_shader_state, TEXTURE_SHADER_STATE, tex) {
                 tex.image_width = prsc->width0 * msaa_scale;
                 tex.image_height = prsc->height0 * msaa_scale;
-                tex.image_depth = prsc->depth0;
+                if (prsc->target == PIPE_TEXTURE_3D) {
+                        tex.image_depth = prsc->depth0;
+                } else {
+                        tex.image_depth = (cso->u.tex.last_layer -
+                                           cso->u.tex.first_layer) + 1;
+                }
 
                 tex.srgb = util_format_is_srgb(cso->format);
 

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