Module: Mesa
Branch: master
Commit: 2c873060d3578c7004c0c3731a6f7c783c4e237f
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=2c873060d3578c7004c0c3731a6f7c783c4e237f

Author: Kenneth Graunke <[email protected]>
Date:   Thu Oct 19 21:53:49 2017 -0700

i965: Delete unused brw_vs_prog_data::nr_attributes field.

Reviewed-by: Matt Turner <[email protected]>

---

 src/intel/compiler/brw_compiler.h | 1 -
 src/intel/compiler/brw_vec4.cpp   | 1 -
 2 files changed, 2 deletions(-)

diff --git a/src/intel/compiler/brw_compiler.h 
b/src/intel/compiler/brw_compiler.h
index 014202d36c..6a330537a5 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -954,7 +954,6 @@ struct brw_vs_prog_data {
    GLbitfield64 inputs_read;
    GLbitfield64 double_inputs_read;
 
-   unsigned nr_attributes;
    unsigned nr_attribute_slots;
 
    bool uses_vertexid;
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 04304fcb45..4a87b28822 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2829,7 +2829,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void 
*log_data,
       prog_data->base.urb_read_length =
          DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2);
 
-   prog_data->nr_attributes = nr_attributes;
    prog_data->nr_attribute_slots = nr_attribute_slots;
 
    /* Since vertex shaders reuse the same VUE entry for inputs and outputs

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