Module: Mesa Branch: master Commit: 02f2bce08de5c8430a800860ffbee71d2b4f57fc URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=02f2bce08de5c8430a800860ffbee71d2b4f57fc
Author: Jordan Justen <[email protected]> Date: Thu Apr 18 10:46:12 2013 -0700 mesa: implement glFramebufferTexture Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> --- src/mapi/glapi/gen/GL3x.xml | 2 +- src/mesa/main/fbobject.c | 16 ++++++++++++++++ src/mesa/main/fbobject.h | 4 ++++ 3 files changed, 21 insertions(+), 1 deletions(-) diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml index 9ca3d47..5078f7b 100644 --- a/src/mapi/glapi/gen/GL3x.xml +++ b/src/mapi/glapi/gen/GL3x.xml @@ -607,7 +607,7 @@ <param name="params" type="GLint64 *"/> </function> - <function name="FramebufferTexture" offset="assign" exec="skip"> + <function name="FramebufferTexture" offset="assign"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="texture" type="GLuint"/> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index de0c08f..e7da58d 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2403,6 +2403,22 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment, void GLAPIENTRY +_mesa_FramebufferTexture(GLenum target, GLenum attachment, + GLuint texture, GLint level) +{ + GET_CURRENT_CONTEXT(ctx); + + if (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4) { + framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, + level, 0, GL_TRUE); + } else { + _mesa_error(ctx, GL_INVALID_OPERATION, + "unsupported function (glFramebufferTexture) called"); + } +} + + +void GLAPIENTRY _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbufferTarget, GLuint renderbuffer) diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 5ebbb35..e5d096f 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -193,6 +193,10 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); extern void GLAPIENTRY +_mesa_FramebufferTexture(GLenum target, GLenum attachment, + GLuint texture, GLint level); + +extern void GLAPIENTRY _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
