Module: Mesa Branch: master Commit: 6ccc505fc0bbd7aab3d14930d2d220bcdf2777de URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6ccc505fc0bbd7aab3d14930d2d220bcdf2777de
Author: Eric Anholt <[email protected]> Date: Wed Nov 21 13:57:58 2012 -0800 i965: Fix a typo in a comment. Reviewed-by: Kenneth Graunke <[email protected]> --- src/mesa/drivers/dri/i965/brw_shader.cpp | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index add3d96..bbde12c 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -176,7 +176,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) * uniforms that are used. This has to be done now (during linking). * Code generation doesn't happen until the first time this shader is * used for rendering. Waiting until then to generate the parameters is - * too late. At that point, the values for the built-in informs won't + * too late. At that point, the values for the built-in uniforms won't * get sent to the shader. */ foreach_list(node, shader->ir) { _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
