Module: Mesa
Branch: main
Commit: d057cfc8f6402d728658f777ef5dea3c9ff13600
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d057cfc8f6402d728658f777ef5dea3c9ff13600

Author: Samuel Pitoiset <[email protected]>
Date:   Fri Dec 15 17:25:58 2023 +0100

radv: move more shader related declarations to radv_shader.h

Signed-off-by: Samuel Pitoiset <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26713>

---

 src/amd/vulkan/radv_private.h | 64 -------------------------------------------
 src/amd/vulkan/radv_shader.h  | 64 +++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 64 insertions(+), 64 deletions(-)

diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 3640c1e3174..45a0bf268fd 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -782,23 +782,6 @@ void radv_queue_finish(struct radv_queue *queue);
 
 enum radeon_ctx_priority radv_get_queue_global_priority(const 
VkDeviceQueueGlobalPriorityCreateInfoKHR *pObj);
 
-struct radv_shader_free_list {
-   uint8_t size_mask;
-   struct list_head free_lists[RADV_SHADER_ALLOC_NUM_FREE_LISTS];
-};
-
-struct radv_shader_dma_submission {
-   struct list_head list;
-
-   struct radeon_cmdbuf *cs;
-   struct radeon_winsys_bo *bo;
-   uint64_t bo_size;
-   char *ptr;
-
-   /* The semaphore value to wait for before reusing this submission. */
-   uint64_t seq;
-};
-
 #define RADV_BORDER_COLOR_COUNT       4096
 #define RADV_BORDER_COLOR_BUFFER_SIZE (sizeof(VkClearColorValue) * 
RADV_BORDER_COLOR_COUNT)
 
@@ -1267,21 +1250,6 @@ enum radv_cmd_flush_bits {
                                  RADV_CMD_FLAG_INV_L2 | RADV_CMD_FLAG_WB_L2 | 
RADV_CMD_FLAG_CS_PARTIAL_FLUSH),
 };
 
-enum radv_nggc_settings {
-   radv_nggc_none = 0,
-   radv_nggc_front_face = 1 << 0,
-   radv_nggc_back_face = 1 << 1,
-   radv_nggc_face_is_ccw = 1 << 2,
-   radv_nggc_small_primitives = 1 << 3,
-};
-
-enum radv_shader_query_state {
-   radv_shader_query_none = 0,
-   radv_shader_query_pipeline_stat = 1 << 0,
-   radv_shader_query_prim_gen = 1 << 1,
-   radv_shader_query_prim_xfb = 1 << 2,
-};
-
 struct radv_vertex_binding {
    VkDeviceSize offset;
    VkDeviceSize size;
@@ -2000,18 +1968,6 @@ bool radv_enable_rt(const struct radv_physical_device 
*pdevice, bool rt_pipeline
 
 bool radv_emulate_rt(const struct radv_physical_device *pdevice);
 
-enum {
-   RADV_RT_STAGE_BITS =
-      (VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | 
VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
-       VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | 
VK_SHADER_STAGE_CALLABLE_BIT_KHR)
-};
-
-#define RADV_STAGE_MASK ((1 << MESA_VULKAN_SHADER_STAGES) - 1)
-
-#define radv_foreach_stage(stage, stage_bits)                                  
                                        \
-   for (gl_shader_stage stage, __tmp = 
(gl_shader_stage)((stage_bits)&RADV_STAGE_MASK); stage = ffs(__tmp) - 1, __tmp; 
\
-        __tmp &= ~(1 << (stage)))
-
 struct radv_prim_vertex_count {
    uint8_t min;
    uint8_t incr;
@@ -2041,13 +1997,6 @@ struct radv_pipeline_group_handle {
    };
 };
 
-struct radv_serialized_shader_arena_block {
-   uint32_t offset;
-   uint32_t size;
-   uint64_t arena_va;
-   uint32_t arena_size;
-};
-
 struct radv_rt_capture_replay_handle {
    struct radv_serialized_shader_arena_block recursive_shader_alloc;
    uint32_t non_recursive_idx;
@@ -2886,19 +2835,6 @@ void llvm_compile_shader(const struct 
radv_nir_compiler_options *options, const
                          unsigned shader_count, struct nir_shader *const 
*shaders, struct radv_shader_binary **binary,
                          const struct radv_shader_args *args);
 
-/* radv_shader_info.h */
-struct radv_shader_info;
-
-void radv_nir_shader_info_pass(struct radv_device *device, const struct 
nir_shader *nir,
-                               const struct radv_shader_layout *layout, const 
struct radv_pipeline_key *pipeline_key,
-                               const enum radv_pipeline_type pipeline_type, 
bool consider_force_vrs,
-                               struct radv_shader_info *info);
-
-void radv_nir_shader_info_init(gl_shader_stage stage, gl_shader_stage 
next_stage, struct radv_shader_info *info);
-
-void radv_nir_shader_info_link(struct radv_device *device, const struct 
radv_pipeline_key *pipeline_key,
-                               struct radv_shader_stage *stages);
-
 bool radv_sqtt_init(struct radv_device *device);
 void radv_sqtt_finish(struct radv_device *device);
 bool radv_begin_sqtt(struct radv_queue *queue);
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index f4eaf5fae5f..1e57200955b 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -51,6 +51,33 @@ struct radv_vs_input_state;
 struct radv_shader_args;
 struct radv_serialized_shader_arena_block;
 
+enum {
+   RADV_RT_STAGE_BITS =
+      (VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | 
VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
+       VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | 
VK_SHADER_STAGE_CALLABLE_BIT_KHR)
+};
+
+#define RADV_STAGE_MASK ((1 << MESA_VULKAN_SHADER_STAGES) - 1)
+
+#define radv_foreach_stage(stage, stage_bits)                                  
                                        \
+   for (gl_shader_stage stage, __tmp = 
(gl_shader_stage)((stage_bits)&RADV_STAGE_MASK); stage = ffs(__tmp) - 1, __tmp; 
\
+        __tmp &= ~(1 << (stage)))
+
+enum radv_nggc_settings {
+   radv_nggc_none = 0,
+   radv_nggc_front_face = 1 << 0,
+   radv_nggc_back_face = 1 << 1,
+   radv_nggc_face_is_ccw = 1 << 2,
+   radv_nggc_small_primitives = 1 << 3,
+};
+
+enum radv_shader_query_state {
+   radv_shader_query_none = 0,
+   radv_shader_query_pipeline_stat = 1 << 0,
+   radv_shader_query_prim_gen = 1 << 1,
+   radv_shader_query_prim_xfb = 1 << 2,
+};
+
 enum radv_required_subgroup_size {
    RADV_REQUIRED_NONE = 0,
    RADV_REQUIRED_WAVE32 = 1,
@@ -597,6 +624,18 @@ union radv_shader_arena_block {
    };
 };
 
+struct radv_shader_free_list {
+   uint8_t size_mask;
+   struct list_head free_lists[RADV_SHADER_ALLOC_NUM_FREE_LISTS];
+};
+
+struct radv_serialized_shader_arena_block {
+   uint32_t offset;
+   uint32_t size;
+   uint64_t arena_va;
+   uint32_t arena_size;
+};
+
 struct radv_shader {
    struct vk_pipeline_cache_object base;
 
@@ -663,6 +702,18 @@ struct radv_shader_part_cache {
    struct set entries;
 };
 
+struct radv_shader_dma_submission {
+   struct list_head list;
+
+   struct radeon_cmdbuf *cs;
+   struct radeon_winsys_bo *bo;
+   uint64_t bo_size;
+   char *ptr;
+
+   /* The semaphore value to wait for before reusing this submission. */
+   uint64_t seq;
+};
+
 struct radv_pipeline_layout;
 struct radv_shader_stage;
 
@@ -938,4 +989,17 @@ radv_get_rt_priority(gl_shader_stage stage)
    }
 }
 
+struct radv_shader_layout;
+enum radv_pipeline_type;
+
+void radv_nir_shader_info_pass(struct radv_device *device, const struct 
nir_shader *nir,
+                               const struct radv_shader_layout *layout, const 
struct radv_pipeline_key *pipeline_key,
+                               const enum radv_pipeline_type pipeline_type, 
bool consider_force_vrs,
+                               struct radv_shader_info *info);
+
+void radv_nir_shader_info_init(gl_shader_stage stage, gl_shader_stage 
next_stage, struct radv_shader_info *info);
+
+void radv_nir_shader_info_link(struct radv_device *device, const struct 
radv_pipeline_key *pipeline_key,
+                               struct radv_shader_stage *stages);
+
 #endif

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