Module: Mesa Branch: main Commit: 9e9eb87dd3a2ffe782ac85998a69623f59306caf URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9e9eb87dd3a2ffe782ac85998a69623f59306caf
Author: Rhys Perry <[email protected]> Date: Wed Oct 18 15:35:03 2023 +0100 radv: enable radv_disable_trunc_coord for vkd3d-proton/DXVK This fixes diagonal SSAO artifacts in some games. Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9253 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6395 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25911> --- src/util/00-radv-defaults.conf | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/util/00-radv-defaults.conf b/src/util/00-radv-defaults.conf index 5678c5e011f..45b571ba0ac 100644 --- a/src/util/00-radv-defaults.conf +++ b/src/util/00-radv-defaults.conf @@ -39,11 +39,13 @@ Application bugs worked around in this file: <engine engine_name_match="vkd3d"> <option name="radv_zero_vram" value="true" /> <option name="radv_disable_aniso_single_level" value="true" /> + <option name="radv_disable_trunc_coord" value="true" /> <option name="radv_dgc" value="true" /> </engine> <engine engine_name_match="DXVK"> <option name="radv_disable_aniso_single_level" value="true" /> + <option name="radv_disable_trunc_coord" value="true" /> </engine> <engine engine_name_match="mesa zink">
