Module: Mesa
Branch: main
Commit: c4be90b4ba361360f811787a0c84e7ed9d27cfe1
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=c4be90b4ba361360f811787a0c84e7ed9d27cfe1

Author: Caio Oliveira <[email protected]>
Date:   Tue Oct 31 23:22:32 2023 -0700

intel/compiler: Remove unused parameter from brw_nir_adjust_payload()

Reviewed-by: Sagar Ghuge <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25986>

---

 src/intel/compiler/brw_mesh.cpp | 2 +-
 src/intel/compiler/brw_nir.c    | 2 +-
 src/intel/compiler/brw_nir.h    | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/intel/compiler/brw_mesh.cpp b/src/intel/compiler/brw_mesh.cpp
index e2cd61a9339..6f48c7e1dd1 100644
--- a/src/intel/compiler/brw_mesh.cpp
+++ b/src/intel/compiler/brw_mesh.cpp
@@ -222,7 +222,7 @@ brw_nir_adjust_task_payload_offsets(nir_shader *nir)
 }
 
 void
-brw_nir_adjust_payload(nir_shader *shader, const struct brw_compiler *compiler)
+brw_nir_adjust_payload(nir_shader *shader)
 {
    /* Adjustment of task payload offsets must be performed *after* last pass
     * which interprets them as bytes, because it changes their unit.
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 3ef61403616..72956db33ca 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -1763,7 +1763,7 @@ brw_postprocess_nir(nir_shader *nir, const struct 
brw_compiler *compiler,
     */
    if (nir->info.stage == MESA_SHADER_MESH ||
        nir->info.stage == MESA_SHADER_TASK)
-      brw_nir_adjust_payload(nir, compiler);
+      brw_nir_adjust_payload(nir);
 
    nir_trivialize_registers(nir);
    nir_sweep(nir);
diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h
index 505e14740aa..0b441b41ce2 100644
--- a/src/intel/compiler/brw_nir.h
+++ b/src/intel/compiler/brw_nir.h
@@ -290,7 +290,7 @@ nir_def *brw_nir_load_global_const(nir_builder *b,
 const struct glsl_type *brw_nir_get_var_type(const struct nir_shader *nir,
                                              nir_variable *var);
 
-void brw_nir_adjust_payload(nir_shader *shader, const struct brw_compiler 
*compiler);
+void brw_nir_adjust_payload(nir_shader *shader);
 
 #ifdef __cplusplus
 }

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