The branch, master has been updated
Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=master
Summary of changes:
src/mesa/main/mtypes.h | 4 +-
src/mesa/shader/shader_api.c | 62 +++++++++--------
src/mesa/shader/slang/slang_link.c | 139 +++++++++++++++++++-----------------
src/mesa/shader/slang/slang_link.h | 8 +--
4 files changed, 110 insertions(+), 103 deletions(-)
via 27341a97a17b23fdf57d33f78b475a474db71e4a (commit)
from d43951192baa7b76d3e035d689f73c1d2955cddb (commit)
- Commits -----------------------------------------------
commit 27341a97a17b23fdf57d33f78b475a474db71e4a
Author: Brian Paul <[EMAIL PROTECTED]>
Date: Tue Sep 16 16:28:36 2008 -0600
mesa: rework GLSL vertex attribute binding
Calls to glBindAttribLocation() should not take effect until the next time
that glLinkProgram() is called.
gl_shader_program::Attributes now just contains user-defined bindings.
gl_shader_program::VertexProgram->Attributes contains the actual/final
bindings.
---------------------------------
_______________________________________________
mesa-commit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-commit