The branch, master has been updated
Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=master
Summary of changes:
src/mesa/drivers/dri/r300/r300_context.c | 1 +
src/mesa/drivers/dri/r300/r300_context.h | 5 +-
src/mesa/drivers/dri/r300/r300_state.c | 28 +++++----
src/mesa/drivers/dri/r300/r300_tex.c | 91 ---------------------------
src/mesa/drivers/dri/radeon/radeon_screen.c | 15 ++---
5 files changed, 25 insertions(+), 115 deletions(-)
via 4002b75e6267ecd0f9e3093e221e34ed5c8485d4 (commit)
from a74d22ba715da5e52efb15aebd15a74851f87d43 (commit)
- Commits -----------------------------------------------
commit 4002b75e6267ecd0f9e3093e221e34ed5c8485d4
Author: Nicolai Haehnle <[EMAIL PROTECTED]>
Date: Mon Jun 30 00:44:26 2008 +0200
r300: Cleanup LodBias support
. There is both a per-texture unit and a per-texture object (at least for
OpenGL 1.4); this should now be supported properly.
. The LOD bias calculation in r300_state has been simplified and corrected
(need to multiply by 32 instead of 31, and ensure clamping)
. do not clamp LOD bias in TexEnv, as that behaviour conflicts with what
the spec says
. set Const.MaxTextureLodBias properly
. remove the no_neg_lod_bias property; if somebody can explain what
it's good for, we can add it back in, but according to Google, nobody
seems to use it
. removed some dead code and unused variables
---------------------------------
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