The CUDA Toolkit End User License Agreement applies to the NVIDIA CUDA 
Toolkit, the NVIDIA CUDA Samples, the NVIDIA Display Driver, NVIDIA Nsight 
tools (Visual Studio Edition), and the associated documentation on CUDA 
APIs, programming model and development tools. If you do not agree with the 
terms and conditions of the license agreement, then do not download or use 
the software.

The steps to establish a socket on the *server* side are:
   
   1. Create a socket with the *socket()* system call. 
   2. The server process gives the socket a name. In linux file system, 
   local sockets are given a filename, under /tmp or /usr/tmp directory. For 
   network sockets, the filename will be a service identifier, port number, to 
   which the clients can make connection. This identifier allows to route 
   incoming connections (which has that the port number) to connect server 
   process. A socket is named using *bind()* system call. 
   3. The server process then waits for a client to connect to the named 
   socket, which is basically listening for connections with the *listen()* 
   system call. If there are more than one client are trying to make 
   connections, the *listen()* system call make a queue.
   The machine receiving the connection (the server) must bind its socket 
   object to aknown port number. A port is a 16-bit number in the range 
   0-65535 that's managed bythe operating system and used by clients to 
   uniquely identify servers. Ports 0-1023 arereserved by the system and used 
   by common network protocols.
   4. Accept a connection with the *accept()* system call. At *accept()*, a 
   new socket is created that is distinct from the named socket. This new 
   socket is used solely for communication with this particular client.
   For TCP servers, the socket object used to receive connections is not 
   the same socketused to perform subsequent communication with the client. In 
   particular, the *accept()*system call returns a new socket object that's 
   actually used for the connection.This allows a server to manage connections 
   from a large number of clients simultaneously. 
   5. Send and receive data.
   6. The named socket remains for further connections from other clients. 
   A typical web server can take advantage of multiple connections. In other 
   words, it can serve pages to many clients at once. But for a simple server, 
   further clients wait on the listen queue until the server is ready again.

The steps to establish a socket on the *client* side are:
   
   1. Create a socket with the *socket()* system call. 
   2. Connect the socket to the address of the server using the *connect()* 
   system call.
   3. Send and receive data. There are a number of ways to do this, but the 
   simplest is to use the *read()* and *write()* system calls.

Linux Socket Programming Pdf Download

*Download* https://0castmoriao.blogspot.com/?tj=2wHPQ1


In our discussion of sockets, we covered an exampleof programming with 
connection-oriented sockets: sockets that use the TCP/IPprotocol. Here, 
we'll briefly look at an example using connectionless sockets over UDP/IP.

Welcome to Java Socket programming example. Every server is a program that 
runs on a specific system and listens on a specific port. Sockets are bound 
to the port numbers and when we run any server it just listens on the 
socket and waits for client requests. For example, tomcat server running on 
port 8080 waits for client requests and once it gets any client request, it 
responds to them.

A socket is one endpoint of a two-way communication link between two 
programs running on the network. The socket is bound to a port number so 
that the TCP layer can identify the application that data is destined to be 
sent. In java socket programming example tutorial, we will learn how to 
write *java socket server* and *java socket client* program. We will also 
learn how server client program read and write data on the socket. 
*java.net.Socket* and *java.net.ServerSocket* are the java classes that 
implements Socket and Socket server.

eebf2c3492

-- 

--- 
You received this message because you are subscribed to the Google Groups 
"memcached" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/memcached/1962c543-6ce1-4897-8f04-eaf68d28b8b0n%40googlegroups.com.

Reply via email to