----- Original Message -----
> >> On Tuesday, August 02, 2011 8:59 AM Arjan van de Ven
> >> [mailto:[email protected]] wrote:
> >>> On Saturday July 30, 23:18:26 UTC Nasa wrote
> >>> I am trying to compile pulseaudio, with no success.
> >>> Specifically, the 200+ patches have a number of them
> >>> that don't seem to apply cleanly.
> >>> As pusleaudio binaries are in the repo -- I figure I must be doing
> >>> something wrong.
> >>> I am getting the files from
> >>> http://download.meego.com/MeeGo/snapshots/testing/1.2.80/latest/repos/
> >>> and am using rpmbuild to try and get this to work. I have already
> >>> got configure to
> >>> go all the way through without issue. I would love some pointers
> >>> on this, thanks in advance
> >> Have you tried cloning the pulseaudio package in the build server
> >> and letting OBS build it for you?
> >> This is what most of the dedicated MeeGo developers do for projects
> >> that don't have a meego gitorious
> >> home. That's also why they don't notice when rpmbuild doesn't work
> >> ... because they never use it.
> >
> > OBS uses rpmbuild to build. if something does not work outside of
> > OBS, there's some environmental
> > difference... but not "rpmbuild" :-(
> 
> 
> I expect there could be several other reasons why PulseAudio builds
> successfully in OBS and
> fails with just rpmbuild separately in developer environment.
> 
> I admit I'm just guessing and suggesting an alternative since the
> MeeGo PulseAudio maintainer
> hasn't answered Nasa's question.
> 
> regards
> Joel
> 
Joel,

I do appreciate you looking after me!  I was getting ready to look at OBS
and see if I can do what I am looking for there.

Nasa
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