The instructions below did not appear to help. I tried installing the 32bit agg libraries into /usr/lib using the fedora package manager, and then re-configed and compiled mapserver. I was able to compile mapserver, but unfortunately the graphics still appear to be GD.
Steve Stephen Woodbridge <[EMAIL PROTECTED]> wrote: Ticket #2215: HowTo Build AGG with freetype support from sources, http://trac.osgeo.org/mapserver/ticket/2215 Steve Smith wrote: > I am attempting to use AGG with mapserver-5.0.0-beta3. I am using the > following OUTPUTFORMAT statement in my .map file: > > OUTPUTFORMAT > NAME 'AGG_PNG' > DRIVER AGG/PNG > IMAGEMODE RGB > END > > Is this correct? The graphics do not look like AGG. Are there other > statements in the .map file that could result in the use of GD graphics? > I followed the explanations in: > > http://mapserver.gis.umn.edu/docs/howto/agg-rendering-specifics > > but, still no success. Configuring and compiling mapserver was > successful. No errors occurred. I initially had a problem configuring > with AGG, using libraries in /usr producing the following error message: > > checking if AGG support requested... configure: error: "could not find > agg_rendering_buffer.h or libagg.a in /usr." > > I think this error was a result of my machine being 64 bit, which the > current beta versions does not recognize. Things worked after I changed > the directory to an AGG installation in /usr/local/agg. > > Steve > > Shape Yahoo! in your own image. Join our Network Research Panel today! > > --------------------------------- Yahoo! oneSearch: Finally, mobile search that gives answers, not web links. --------------------------------- Need a vacation? Get great deals to amazing places on Yahoo! Travel.
