I’m a lurker on the List.  I use MapServer for all my Aerials via a backend 
Pyramided data structure.  The general idea is to set up the service to only 
drop pixels and reduce the amount of pixel interpolation required.

Basically the calls should always be using a pyramid layer that is at a higher 
resolution than desired output resolution.

You could incorporate MapServer as a WMS source in this way.

bobb



> On Dec 23, 2015, at 10:50 AM, RenoSun <[email protected]> wrote:
> 
> Hi Blammo,
> 
> Yes, the Aerial tiles are the slowest. I think I will have to involve some
> cloud computing tech to make my Aerial tiles as fast as Google/Bing map
> tiles. Any ideas?
> 
> 
> 
> --
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> Sent from the MapGuide Users mailing list archive at Nabble.com.
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