On Sat, Dec 12, 2009 at 07:48:49PM +0000, Andrew Flegg wrote: > On Sat, Dec 12, 2009 at 19:33, Josef Assad <[email protected]> wrote: > > On Sat, Dec 12, 2009 at 07:14:16PM +0000, Andrew Flegg wrote: > > ...what I'm arguing is that it doesn't make sense for it to look and > (from a button point-of-view) feel similarly to the other buttons in > the palette; it doesn't make sense for it to be the third row (when > rows 1, 2 and 4 act the same) and that it's unobvious even for people > who are *used* to composing characters. >
I'll say it confused me too, even though I need those modified characters and am used to deadkeys. Apart from making the character modifier palette buttons more distinct (maybe a different button color?) what might have unconfuzzled me would have been a system notification instructing me to type one more character, or a space; the thin yellow bar across the top. There's probably better ideas out there though. > > -- > Andrew Flegg -- mailto:[email protected] | http://www.bleb.org/ -- import sig _______________________________________________ maemo-users mailing list [email protected] https://lists.maemo.org/mailman/listinfo/maemo-users
