Hi,
I noticed that Apple don't ship an lldb-mi executable (at least they don't for
OS X 10.9). Lldb-mi is used by KDevelop5's lldb debugger plugin, so I'm trying
to hack together a PoC port:lldb-3.8 .
Has anyone looked at building an lldb port before? My current approach is to
apply the applicable patches from the clang subport but not the clang-specific
variants, configure as for clang (without any variants) and set ${build.dir} to
${workpath}/build/tools/lldb . CMake build systems are typically pretty good at
figuring out what dependencies are needed when executing make in a subdirectory
so this should probably build lldb c.s. just fine.
The real problem is going to be with the code-signing. This is done
automagically by lldb's Xcode projects so it's not entirely clear which files
have to be signed ... nor if an "ad-hoc" signing identify ("-") will lead to a
usable debugger.
R.
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