Hey guys, LLDB uses source/Utility/UUID.cpp to store the build ID. This class only supports 16 or 20 byte IDs.
When parsing the .note.gnu.build-id ELF section, any build ID between 4 and 20 bytes will be parsed and saved (which will silently fail if the size isn't 16 or 20 bytes) https://github.com/llvm-mirror/lldb/blob/4dc18b8ce3f95c2aa33edc4c821909c329e94be9/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp#L1279 . I discovered this issue because by default LLD will generate a 8 byte build ID, causing LLDB to ignore the .note.gnu.build-id ELF section and compute a crc32 at runtime. Is this a know issue that somebody is already working on? (After a quick search I couldn't find any open bugs with a similar description). Does anybody have any objection to modifying UUID::SetBytes to accept any byte array with a size between 4 - 20 bytes, and pad with zeros to the next largest supported size (either 16 or 20 bytes). ex. Setting a UUID with length of 8, would pad with 8 trailing zeros to have an overall length of 16. Setting a UUID with length of 17, would pad with 3 trailing zeros to have an overall length of 20. Thanks, Scott
_______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev