> On Apr 10, 2018, at 2:30 PM, Leonard Mosescu <mose...@google.com> wrote:
> 
> Thanks Greg! It makes sense and looking at the code it's already implemented 
> along those lines: Target::GetSharedModule() defaults to 
> Platform::GetSharedModule() if the initial attempt to get the module fails.
> 
> The part I'd like to understand is if there's a precedence for modules which 
> don't have any accessible file image (local or remote). Is everything 
> expected to work if we create placeholder Module & ModuleSpecs?

No, it is up to the platform to be able to track down files that don't exist 
locally. Most platforms do nothing and will return an empty module shared 
pointer. We need a file to use or we will just not have any info.

> (it seems that the current implementation assumes that we have a file 
> somewhere. Ex. even creating a Module from a ModuleSpec will still try to map 
> the source ModuleSpec to some files).

Yes. Right now with only the path, we will load the file if it exists on disk 
since no UUID was specified in the ModuleSpec which is really bad and can lead 
to incorrect info being displayed.

> 
> At Apple, we call "dsymForUUID <UUID>" which, if global defaults were set to 
> point at Apple's build servers, would go out and download the correct file 
> for us and store it locally in a cache for future use.
> 
> Just curious, what happens if the download fails? Is the corresponding module 
> skipped? (is this strictly about the dSYMs or the same mechanism works for 
> the Mach-O binaries?)

It will block until the module is downloaded, and it can and often does fail 
and returns an error that can be displayed. When we need to download large 
debug info files, it creates delays with no user interaction and often leads to 
people wondering what is going on. Not optimal, but it does work if you wait 
for it.

> 
> That way if you create a target that is a minidump on a different system 
> (macOS, linux, etc), the platform would be remote-windows. 
> 
> Not sure if I understand this one, core & minidumps are currently not using 
> any of the the remote debugging machinery, right? Are you suggesting changing 
> that?

No. Each binary knows how to tell LLDB what target triple it is. PECOFF files 
will always map to the host windows platform or remote-windows when not on a 
Windows host computer. If you say "file a.out" and give it a PECOFF file, just 
do "target list" and see the platform was selected for you. Since the Minidump 
is specific to Windows, it should select the right platform for you. If it 
doesn't we will need to fix that.

Does the mini dump format have the UUID or some sort of checksum of the file in 
it?

> 
> On Tue, Apr 10, 2018 at 11:56 AM, Greg Clayton <clayb...@gmail.com 
> <mailto:clayb...@gmail.com>> wrote:
> 
> 
>> On Apr 10, 2018, at 11:32 AM, Leonard Mosescu via lldb-dev 
>> <lldb-dev@lists.llvm.org <mailto:lldb-dev@lists.llvm.org>> wrote:
>> 
>> I'm looking at how the LLDB minidump reader creates the list of modules:
>> 
>> void ProcessMinidump::ReadModuleList() {
>> ...
>>     const auto file_spec = FileSpec(name.getValue(), true);
>>     ModuleSpec module_spec = file_spec;
>>     Status error;
>>     lldb::ModuleSP module_sp = GetTarget().GetSharedModule(module_spec, 
>> &error);
>>     if (!module_sp || error.Fail()) {
>>       continue;
>>     }
>> ...
>> }
>> 
>> LLDB currently will insist on finding a local image for the module, which is 
>> usually not the case for postmortem debugging on machines different than the 
>> the the one where the minidump was created.
>> 
>> I don't see an obvious way to model modules which have no local image (which 
>> is still different than the remote scenario where there is a remote module 
>> image), am I missing anything?
> 
> The lldb_private::Platform is responsible for digging up any binaries for a 
> given target, so this code should be grabbing the platform from the target 
> and using that to get the shared module. That way if you create a target that 
> is a minidump on a different system (macOS, linux, etc), the platform would 
> be remote-windows. 
> 
> That being said "ModuleSpec" should be filled in with more than just the 
> path. It should specify the UUID info from the mini dump that specifies 
> exactly which version the file that you want. That way if the file on the 
> current system exists, it won't return it unless the path matches. I assume 
> the mini dump has each module's UUID information? If so, set it. If not the 
> file format assumes you will be running the dumping the same machine and it 
> should be updated to include this information. The platform code can then use 
> this UUID info to possible go and fetch the right version from a UUID 
> database, or how ever the platform wants to provide access to certain 
> binaries. At Apple, we call "dsymForUUID <UUID>" which, if global defaults 
> were set to point at Apple's build servers, would go out and download the 
> correct file for us and store it locally in a cache for future use.
> 
> So fill in the UUID in ModuleSpec and modify the Platform::GetSharedModule() 
> for your platform to do the right thing is the correct way to go. 
> ProcessMinidump should switch over to using the Platform::GetSharedModule() 
> instead of the target one, or use it after the target one if the target 
> returns an invalid module.
> 
> Let me know if you have any more questions,
> 
> Greg
> 
>> 
>> Thanks!
>> Lemo.
>> 
>> 
>> 
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