Hey Greg, I just confirmed this with our build team. I seem to have misunderstood the location of debug symbol. It is actually not inside each individual object file but:
The debug info in dev mode sits in the .debug_* sections of the shared libraries (we don't use debug fission). One potential complicating factor is that we relativize the DW_AT_comp_dirattributes in the DWARF info, so that it's almost always just a long reference to the current working directory (e.g. .///). I do not know why this(symbol in shared library) would cause the bug though. Jeffrey On Mon, Jan 9, 2017 at 1:57 PM, Greg Clayton <clayb...@gmail.com> wrote: > Comments below. > > On Jan 9, 2017, at 1:10 PM, Jeffrey Tan via lldb-dev < > lldb-dev@lists.llvm.org> wrote: > > Hi, > > O ur company is using Buck(https://buckbuild.com/) to build internal > service. Recently the build team made a change in buck to not merge dwarf > symbols from each object file into final binary so debugger needs to read > source/symbol table from compilation unit itself. > > > How are debug symbols expected to be found? Is fission being used where > the DWARF for each compile unit is in .dwo files and the main executable > has skeleton DWARF? I will skip all other questions until we know more > about how and where the DWARF is. > > Greg Clayton > >
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