Currently you can't disassemble a section, nor would you probably want to since there are padding bytes in between functions.
The easiest way is to get all SBSymbol objects and ask each one for the instructions if they are code: (lldb) script Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D. >>> module = lldb.target.module['a.out'] >>> num_symbols = module.GetNumSymbols() >>> for i in range(num_symbols): ... symbol = module.GetSymbolAtIndex(i) ... if symbol.GetType() == lldb.eSymbolTypeCode: ... print symbol ... instructions = symbol.GetInstructions(lldb.target) ... for inst in instructions: ... print inst ... id = {0x00000004}, range = [0x0000000100000f00-0x0000000100000f20), name="foo(float)", mangled="_Z3foof" a.out[0x100000f00]: pushq %rbp a.out[0x100000f01]: movq %rsp, %rbp a.out[0x100000f04]: movss %xmm0, -0x4(%rbp) a.out[0x100000f09]: cvttss2si -0x4(%rbp), %eax a.out[0x100000f0e]: shll $0x1, %eax a.out[0x100000f11]: popq %rbp a.out[0x100000f12]: retq a.out[0x100000f13]: nopw %cs:(%rax,%rax) id = {0x00000008}, range = [0x0000000100000f20-0x0000000100000f40), name="foo(int)", mangled="_Z3fooi" a.out[0x100000f20]: pushq %rbp a.out[0x100000f21]: movq %rsp, %rbp a.out[0x100000f24]: movl %edi, -0x4(%rbp) a.out[0x100000f27]: movl -0x4(%rbp), %edi a.out[0x100000f2a]: shll $0x2, %edi a.out[0x100000f2d]: movl %edi, %eax a.out[0x100000f2f]: popq %rbp a.out[0x100000f30]: retq a.out[0x100000f31]: nopw %cs:(%rax,%rax) id = {0x0000000c}, range = [0x0000000100000f40-0x0000000100000f90), name="main" a.out[0x100000f40]: pushq %rbp a.out[0x100000f41]: movq %rsp, %rbp a.out[0x100000f44]: subq $0x30, %rsp a.out[0x100000f48]: movss 0x40(%rip), %xmm0 a.out[0x100000f50]: movl $0x0, -0x4(%rbp) a.out[0x100000f57]: movl %edi, -0x8(%rbp) a.out[0x100000f5a]: movq %rsi, -0x10(%rbp) a.out[0x100000f5e]: movq %rdx, -0x18(%rbp) a.out[0x100000f62]: movss %xmm0, -0x1c(%rbp) a.out[0x100000f67]: movl $0x4d2, -0x20(%rbp) a.out[0x100000f6e]: movss -0x1c(%rbp), %xmm0 a.out[0x100000f73]: callq 0x100000f00 a.out[0x100000f78]: movl -0x20(%rbp), %edi a.out[0x100000f7b]: movl %eax, -0x24(%rbp) a.out[0x100000f7e]: callq 0x100000f20 a.out[0x100000f83]: movl -0x24(%rbp), %edi a.out[0x100000f86]: addl %eax, %edi a.out[0x100000f88]: movl %edi, %eax a.out[0x100000f8a]: addq $0x30, %rsp a.out[0x100000f8e]: popq %rbp a.out[0x100000f8f]: retq >>> If you want the symbols only from a specific section you can get the section from the symbol's start address and compare that to a given name: section_name = ".text" for i in range(num_symbols): symbol = module.GetSymbolAtIndex(i) if symbol.GetType() == lldb.eSymbolTypeCode: symbol_section = symbol.GetStartAddress().GetSection() if symbol_section.GetName() == section_name: print symbol instructions = symbol.GetInstructions(lldb.target) for inst in instructions: print inst > On Nov 12, 2015, at 2:13 PM, kwadwo amankwa via lldb-dev > <lldb-dev@lists.llvm.org> wrote: > > Hi > I'm writing a small script and need to disassemble a whole section , what > would be the correct way to go about it ? > > Cheers Que, > _______________________________________________ > lldb-dev mailing list > lldb-dev@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev _______________________________________________ lldb-dev mailing list lldb-dev@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev