> On Aug 6, 2015, at 3:50 PM, Siva Chandra <sivachan...@google.com> wrote: > > > > On Thu, Aug 6, 2015 at 3:38 PM, Enrico Granata <egran...@apple.com > <mailto:egran...@apple.com>> wrote: > >> On Aug 6, 2015, at 3:33 PM, Siva Chandra <sivachan...@google.com >> <mailto:sivachan...@google.com>> wrote: >> >> >> >> On Thu, Aug 6, 2015 at 2:43 PM, Enrico Granata <egran...@apple.com >> <mailto:egran...@apple.com>> wrote: >> To be honest, my favorite approach would be to modify clang’s TypePrinter to >> do this, and then hooking up GetDisplayTypeName() to use whatever flags >> would be necessary to invoke that bit of magic >> >> Do you mean that clang's "pretty printer" should be made extensible by a >> script? >> > > Nope, what I am imagining is not an extensible system > > When LLDB goes to print a type it asks the compiler “what is the name of this > type that I should display?” > By default, clang prints the fully specialized template, including type > arguments that have their default value. My theory is that we would want to > add a mode to the type printer to say “simplify type name”, and that would do > sensible things to get a display name that is more compact > > So, how would clang know about the "simplified" or "friendly" name for a > type? Even in case of standard library types, the underlying types (with > unfriendly type names) could be anything. For example, libstdc++ and STLport > have different underlying naming conventions. So does libc++ I would imagine > (I have not spent enough time yet staring at libc++ code). >
The obvious mechanism is that the compiler has knowledge of the structure of the type - so it can make printing decisions based on that type structure In this case, I imagine a viable approach would be having rules like omitting the values of template arguments that have a default value, omit inlined namespaces, ... > > That seems more interesting than a set of regular expression heuristics on > the type name, which is probably all you could do without specialized > compiler-y knowledge of types > >> >>> On Aug 6, 2015, at 2:33 PM, Siva Chandra <sivachan...@google.com >>> <mailto:sivachan...@google.com>> wrote: >>> >>> FWIW, GDB has a similar concept called type-printers: >>> https://sourceware.org/gdb/current/onlinedocs/gdb/Type-Printing-API.html >>> <https://sourceware.org/gdb/current/onlinedocs/gdb/Type-Printing-API.html> >>> >>> On Thu, Aug 6, 2015 at 2:24 PM, Siva Chandra <sivachan...@google.com >>> <mailto:sivachan...@google.com>> wrote: >>>> Hi Enrico, >>>> >>>> I was thinking about the same issue today. Could we add a concept >>>> called "TypeNameModifier" and provide ability to define modifiers in >>>> scripts and command line? With this, a name like >>>> std::__1::basic_string<...> can be modified into a more friendly name >>>> like std::string? We could ofcourse have more complex modifications. >>>> >>>> I think it is doable, but what is your (and the community's) opinion >>>> about adding such a feature? If you are OK, I would like to take up >>>> adding such a feature. >>>> >>>> Thanks, >>>> Siva Chandra >>>> >>>> On Thu, Aug 6, 2015 at 2:15 PM, Enrico Granata via lldb-dev >>>> <lldb-dev@lists.llvm.org <mailto:lldb-dev@lists.llvm.org>> wrote: >>>>> Hi Eugene, >>>>> >>>>> On Aug 6, 2015, at 2:02 PM, Eugene Birukov via lldb-dev >>>>> <lldb-dev@lists.llvm.org <mailto:lldb-dev@lists.llvm.org>> wrote: >>>>> >>>>> Hi, >>>>> >>>>> I am using LLDB C++ API to create custom debugger and trying to dump >>>>> variables with their types. To do that I am using SBValue.GetTypeName() >>>>> API. >>>>> Some types are OK, but some others - especially ones related to STL - are >>>>> quite unreadable: >>>>> >>>>> >>>>> those type names are the actual fully-specialized STL type names. I am not >>>>> sure how to control GDB to stop truncating your string formatting, but >>>>> after >>>>> the “…” there actually is more text >>>>> It looks like what you have is std::unique_ptr<std::vector<std::string> > >>>>> > >>>>> and those templates all take more arguments which are defaulted so you >>>>> don’t >>>>> have to type them in code - but are reflected in the type name >>>>> >>>>> (gdb) p value.GetTypeName() >>>>> $1 = 0x7fffe419be40 >>>>> "std::__1::unique_ptr<std::__1::vector<std::__1::basic_string<char, >>>>> std::__1::char_traits<char>, std::__1::allocator<char> >, >>>>> std::__1::allocator<std::__1::basic_string<char, >>>>> std::__1::char_traits<char"... >>>>> (gdb) p value.GetDisplayTypeName() >>>>> $2 = 0x7fffe419be40 >>>>> "std::__1::unique_ptr<std::__1::vector<std::__1::basic_string<char, >>>>> std::__1::char_traits<char>, std::__1::allocator<char> >, >>>>> std::__1::allocator<std::__1::basic_string<char, >>>>> std::__1::char_traits<char"... >>>>> (gdb) >>>>> >>>>> >>>>> So, is there any way to convert them into some more human-friendly form? >>>>> >>>>> >>>>> Not currently. What one would have to do is hook into the C++ type >>>>> printing >>>>> logic such that it would know to leave out these extra template arguments >>>>> when they have a default value >>>>> >>>>> >>>>> Thanks, >>>>> Eugene >>>>> _______________________________________________ >>>>> lldb-dev mailing list >>>>> lldb-dev@lists.llvm.org <mailto:lldb-dev@lists.llvm.org> >>>>> http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev >>>>> <http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev> >>>>> >>>>> >>>>> >>>>> Thanks, >>>>> - Enrico >>>>> 📩 egranata@.com ️ 27683 >>>>> >>>>> >>>>> _______________________________________________ >>>>> lldb-dev mailing list >>>>> lldb-dev@lists.llvm.org <mailto:lldb-dev@lists.llvm.org> >>>>> http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev >>>>> <http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev> >>>>> >> >> >> Thanks, >> - Enrico >> 📩 egranata@.com ☎️ 27683 >> >> > > > > Thanks, > - Enrico > 📩 egranata@.com ☎️ 27683 Thanks, - Enrico 📩 egranata@.com ☎️ 27683
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