================ @@ -150,12 +153,17 @@ static void client_handle(GDBRemoteCommunicationServerPlatform &platform, printf("Disconnected.\n"); } -static GDBRemoteCommunicationServerPlatform::PortMap gdbserver_portmap; -static std::mutex gdbserver_portmap_mutex; - static void spawn_process_reaped(lldb::pid_t pid, int signal, int status) { - std::lock_guard<std::mutex> guard(gdbserver_portmap_mutex); - gdbserver_portmap.FreePortForProcess(pid); + if (g_single_pid != LLDB_INVALID_PROCESS_ID && g_single_pid == pid) { + // If not running as a server and the platform connection is closed + if (!g_terminate) { + g_terminate = true; ---------------- slydiman wrote:
There are a lot of discussions around `Detached threads accessing global or static objects` in the internet. Detached threads are bad and the design of this callback is bad. But if GDBRemoteCommunicationServerPlatform::g_spawned_pids is static (now) it reduces the chances of a crash to 0.(0)1%. We have no handle of this thread. So the static global g_main_loop is the safest way and g_main_loop must be destroyed (almost) last. No 100% guarantee. But it is the better solution w/o redesigning the child process monitoring. Ultimately we can just remove `fixes #101475` in the description because this patch improves the situation but do not fix it 100%. https://github.com/llvm/llvm-project/pull/104238 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits