================ @@ -440,12 +440,6 @@ static void GetTypeLookupContextImpl(DWARFDIE die, continue; } - // If there is no name, then there is no need to look anything up for this - // DIE. - const char *name = die.GetName(); - if (!name || !name[0]) - return; - ---------------- labath wrote:
unnamed structs cannot contain [named structs](https://godbolt.org/z/sEfdMEvsz), so the only place these can appear is at the top (bottom?) level. We don't currently have a way to look them up from our APIs taking strings (we'd need something like an `(anonymous struct)`), but they could be looked up internally by code which constructs CompilerContexts directly. So yeah, I think including them here is the right choice for this function. https://github.com/llvm/llvm-project/pull/102111 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits