================
@@ -532,8 +531,7 @@ void SymbolFileDWARF::InitializeObject() {
DWARFDataExtractor debug_names;
LoadSectionData(eSectionTypeDWARFDebugNames, debug_names);
if (debug_names.GetByteSize() > 0) {
- Progress progress(
- llvm::formatv("Loading DWARF5 index for {0}",
module_desc.GetData()));
+ Progress progress("Loading DWARF5 index", module_desc.GetData());
----------------
clayborg wrote:
DWARF5 on the other hand usually has a single .debug_names table per compile
unit, and there can be mixed DWARF5 .debug_names tables along with some compile
units that need to be manually indexed, so it might be worth keeping this
progress.
https://github.com/llvm/llvm-project/pull/77547
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