rampitec wrote:

> > I've just tested this on 10000 graphics shaders and it seems to make no 
> > difference at all. I tried gfx900 and gfx1100. Can anyone else from the 
> > graphics team confirm this?
> 
> I can confirm no difference on gfx1102

gfx11 is the same as gfx10, it just bails because of the VOP3 literal support. 
This is strange for gfx9. Do these shaders use -O2 or -O3?

https://github.com/llvm/llvm-project/pull/67878
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