rampitec wrote: > > I've just tested this on 10000 graphics shaders and it seems to make no > > difference at all. I tried gfx900 and gfx1100. Can anyone else from the > > graphics team confirm this? > > I can confirm no difference on gfx1102
gfx11 is the same as gfx10, it just bails because of the VOP3 literal support. This is strange for gfx9. Do these shaders use -O2 or -O3? https://github.com/llvm/llvm-project/pull/67878 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits