labath added inline comments.
================ Comment at: lldb/source/Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.cpp:757 + bool is_scripted_process = m_process->GetPluginName() == "ScriptedProcess"; for (ThreadSP thread_sp : m_process->Threads()) { ---------------- mib wrote: > JDevlieghere wrote: > > Comparing the plugin name defeats the abstraction a plugin is meant to > > provide. While we have other instances of LLDB breaking these abstractions, > > I don't recall other places where we compare the plugin name. The way we > > normally deal with this is extend the plugins capability (by adding a > > method) and implementing it accordingly for all the plugins (or have a sane > > default). > > > > Based on the description of the patch it's not clear to me why this is > > special for scripted processes. If we need to special case this I'd like to > > see a comment explaining why. > I agree, but in this case, `Process::UpdateQueueListIfNeeded` calls the > System Runtime plugin `PopulateQueueList` method and since queues are only > supported on macOS, it does make sense in my opinion. > > I think we definitely shouldn't add another system runtime for scripted > processes just to support that case, so adding a special case for scripted > processes seems to be the less intrusive way to implement it. I'm with Jonas here. Even though these Queue concepts are a big mystery do me, I would like to understand why the scripted processes do can not go through the same code path as "regular" ones. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D139853/new/ https://reviews.llvm.org/D139853 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits