labath added inline comments.
================ Comment at: lldb/source/Plugins/SymbolFile/NativePDB/PdbAstBuilder.cpp:631 + if (name_components.empty() || + base_name != name_components.back()->toString()) + continue; ---------------- What if the two symbols have the same address (same code) and the same base name (but are e.g. in different namespaces)? ================ Comment at: lldb/source/Plugins/SymbolFile/NativePDB/PdbAstBuilder.cpp:634-659 + name_components = name_components.drop_back(); + if (!name_components.empty()) { + // Render the current list of scope nodes as a fully qualified name, and + // look it up in the debug info as a type name. If we find something, + // this is a type (which may itself be prefixed by a namespace). If we + // don't, this is a list of namespaces. + std::string qname = RenderScopeList(name_components); ---------------- I know you didn't write this, but I still have to express my surprise at the existence of this code. My don't have anything like that -- using demangled names to look up things -- in the DWARF plugin. There, you can find the containing context by just going "up" in the DIE tree. I don't know if that is possible in PDB, but the current implementation seems fairly fragile, and I suspect it could be broken if the user overrides a mangled name of a symbol (`void f() asm("my_linkage_name");`). Are you sure it's not possible to do this in some other way? Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D133243/new/ https://reviews.llvm.org/D133243 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits