aprantl added inline comments.
================
Comment at:
lldb/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderDarwin.cpp:584
+ triple.setArchName("arm64");
+ target_arch.SetTriple(triple);
+ target.SetArchitecture(target_arch, /*set_platform=*/false,
----------------
JDevlieghere wrote:
> Why can't you set the `target_arch` to
> `exe_module_sp->GetArchitecture().GetTriple()`?
That would be shorter. I was worried that could undo any mac catalyst versus
macos fixups we did in DynamicLinkerDarwin before.
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D133069/new/
https://reviews.llvm.org/D133069
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