JDevlieghere created this revision. JDevlieghere added a reviewer: mgorny. JDevlieghere requested review of this revision.
>From the documentation: > A Twine is not intended for use directly and should not be stored, its > implementation relies on the ability to store pointers to temporary stack > objects which may be deallocated at the end of a statement. Twines should > only be used accepted as const references in arguments, when an API wishes to > accept possibly-concatenated strings. rdar://84799118 https://reviews.llvm.org/D113314 Files: lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp Index: lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp =================================================================== --- lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp +++ lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp @@ -1109,9 +1109,9 @@ if (avail_type != CompressionType::None) { StringExtractorGDBRemote response; - llvm::Twine packet = "QEnableCompression:type:" + avail_name + ";"; - if (SendPacketAndWaitForResponse(packet.str(), response) != - PacketResult::Success) + std::string packet = + "QEnableCompression:type:" + std::string(avail_name) + ";"; + if (SendPacketAndWaitForResponse(packet, response) != PacketResult::Success) return; if (response.IsOKResponse()) {
Index: lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp =================================================================== --- lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp +++ lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp @@ -1109,9 +1109,9 @@ if (avail_type != CompressionType::None) { StringExtractorGDBRemote response; - llvm::Twine packet = "QEnableCompression:type:" + avail_name + ";"; - if (SendPacketAndWaitForResponse(packet.str(), response) != - PacketResult::Success) + std::string packet = + "QEnableCompression:type:" + std::string(avail_name) + ";"; + if (SendPacketAndWaitForResponse(packet, response) != PacketResult::Success) return; if (response.IsOKResponse()) {
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