jingham created this revision.
jingham added reviewers: clayborg, JDevlieghere, mib.
jingham requested review of this revision.
Herald added a project: LLDB.
Herald added a subscriber: lldb-commits.

We found a bug introduced by changes for the ScriptedProcess.  It only 
manifests itself is you run a process with stop-at-entry set to true and when 
you are using an async debugger and when you are using a remote process.  The 
solution is trivial.  The majority of the patch is a test for stop-at-entry in 
the four cases of "sync & async" debugger crossed with "remote or local" 
process.  The test both tests that stop-at-entry really does stop at entry, and 
then tests that we can resume afterwards.

I wrote the test for darwin because I don't know how to assert that we 
successfully stopped at entry on Linux or Windows.  If someone more familiar 
with those platforms wants to extend the test to either of those hosts, it 
should be straightforward.


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D112747

Files:
  lldb/source/Target/Process.cpp
  lldb/test/API/functionalities/launch_stop_at_entry/Makefile
  lldb/test/API/functionalities/launch_stop_at_entry/TestStopAtEntry.py
  lldb/test/API/functionalities/launch_stop_at_entry/main.c

Index: lldb/test/API/functionalities/launch_stop_at_entry/main.c
===================================================================
--- /dev/null
+++ lldb/test/API/functionalities/launch_stop_at_entry/main.c
@@ -0,0 +1,5 @@
+int main(int argc, char **argv) {
+  /* We just want to make sure this ran, so
+     it doesn't actually need to do anything. */
+  return 0;
+}
Index: lldb/test/API/functionalities/launch_stop_at_entry/TestStopAtEntry.py
===================================================================
--- /dev/null
+++ lldb/test/API/functionalities/launch_stop_at_entry/TestStopAtEntry.py
@@ -0,0 +1,165 @@
+import lldb
+
+from lldbsuite.test.decorators import *
+from lldbsuite.test.lldbtest import *
+from lldbsuite.test import lldbutil
+from lldbgdbserverutils import get_debugserver_exe
+
+import os
+import platform
+import shutil
+import time
+import socket
+
+
+class TestStopAtEntry(TestBase):
+
+    mydir = TestBase.compute_mydir(__file__)
+    NO_DEBUG_INFO_TESTCASE = True
+
+    # The port used by debugserver.
+    PORT = 54637
+
+    # The number of attempts.
+    ATTEMPTS = 10
+
+    # Time given to the binary to launch and to debugserver to attach to it for
+    # every attempt. We'll wait a maximum of 10 times 2 seconds while the
+    # inferior will wait 10 times 10 seconds.
+    TIMEOUT = 2
+
+    def no_debugserver(self):
+        if get_debugserver_exe() is None:
+            return 'no debugserver'
+        return None
+
+    def port_not_available(self):
+        s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+        if s.connect_ex(('127.0.0.1', self.PORT)) == 0:
+            return '{} not available'.format(self.PORT)
+        return None
+
+    @skipUnlessDarwin
+    def test_stop_default_platform_sync(self):
+        self.do_test_stop_at_entry(True, False)
+
+    @skipUnlessDarwin
+    def test_stop_default_platform_async(self):
+        self.do_test_stop_at_entry(False, False)
+
+    @skipUnlessDarwin
+    @expectedFailureIfFn(no_debugserver)
+    @expectedFailureIfFn(port_not_available)
+    def test_stop_remote_platform_sync(self):
+        self.do_test_stop_at_entry(True, True)
+
+    @skipUnlessDarwin
+    @expectedFailureIfFn(no_debugserver)
+    @expectedFailureIfFn(port_not_available)
+    def test_stop_remote_platform_async(self):
+        self.do_test_stop_at_entry(False, True)
+
+    def do_test_stop_at_entry(self, synchronous, remote):        
+        """Test the normal launch path in either sync or async mode"""
+        self.build()
+
+        target = lldbutil.run_to_breakpoint_make_target(self)
+        launch_info = target.GetLaunchInfo()
+        launch_info.SetLaunchFlags(lldb.eLaunchFlagStopAtEntry)
+        old_async = self.dbg.GetAsync()
+        if not synchronous:
+            self.dbg.SetAsync(True)
+            listener = lldb.SBListener("test-process-listener")
+            mask = listener.StartListeningForEventClass(self.dbg, lldb.SBProcess.GetBroadcasterClassName(), lldb.SBProcess.eBroadcastBitStateChanged)
+            self.assertEqual(mask, lldb.SBProcess.eBroadcastBitStateChanged, "Got right mask for listener")
+            launch_info.SetListener(listener)
+        else:
+            self.dbg.SetAsync(False)
+
+        if remote:
+            self.setup_remote_platform()
+
+        error = lldb.SBError()
+
+        #self.dbg.HandleCommand("log enable lldb process")
+        #self.dbg.HandleCommand("log enable gdb-remote packets process")
+
+        process = target.Launch(launch_info, error)
+        self.assertTrue(error.Success(), "Launch failed: {0}".format(error.description))
+        # If we are synchronous, we have to wait for the events:
+        if not synchronous:
+            listener = launch_info.GetListener()
+            event = lldb.SBEvent()
+            result = listener.WaitForEvent(30, event)
+            self.assertTrue(result, "Timed out waiting for event from process")
+            state = lldb.SBProcess.GetStateFromEvent(event)
+            self.assertEqual(state, lldb.eStateStopped, "Didn't get a stopped state after launch")
+
+        # Okay, we should be stopped.  Make sure we are indeed at the
+        # entry point.  I only know how to do this on darwin:
+        self.assertEqual(len(process.threads), 1, "Should only have one thread at entry")
+        thread = process.threads[0]
+        frame = thread.GetFrameAtIndex(0)
+        stop_func = frame.name
+        self.assertEqual(stop_func, "_dyld_start")
+
+        # Now make sure that we can resume the process and have it exit.
+        error = process.Continue()
+        self.assertTrue(error.Success(), "Error continuing: {0}".format(error.description))
+        # Fetch events till we get eStateExited:
+        if not synchronous:
+            # Get events till exited.
+            listener = launch_info.GetListener()
+            event = lldb.SBEvent()
+            # We get two running events in a row here???  That's a bug
+            # but not the one I'm testing for, so for now just fetch as
+            # many as were sent.
+            num_running = 0
+            state = lldb.eStateRunning
+            while state == lldb.eStateRunning:
+                num_running += 1
+                result = listener.WaitForEvent(30, event)
+                self.assertTrue(result, "Timed out waiting for running")
+                state = lldb.SBProcess.GetStateFromEvent(event)
+                if num_running == 1:
+                    self.assertEqual(state, lldb.eStateRunning, "Got running event")
+            # The last event we should get is the exited event
+            self.assertEqual(state, lldb.eStateExited, "Got running event")
+        else:
+            # Make sure that the process has indeed exited
+            state = process.GetState()
+            self.assertEqual(state, lldb.eStateExited);
+
+        #FIXME: This should be a cleanup
+        self.dbg.SetAsync(old_async)
+
+    def setup_remote_platform(self):
+        return
+        self.build()
+
+        exe = self.getBuildArtifact('a.out')
+        # Launch our test binary.
+
+        # Attach to it with debugserver.
+        debugserver = get_debugserver_exe()
+        debugserver_args = [
+            'localhost:{}'.format(self.PORT)
+        ]
+        self.spawnSubprocess(debugserver, debugserver_args)
+
+        # Select the platform.
+        self.expect('platform select remote-macosx', substrs=[sdk_dir])
+
+        # Connect to debugserver
+        interpreter = self.dbg.GetCommandInterpreter()
+        connected = False
+        for i in range(self.ATTEMPTS):
+            result = lldb.SBCommandReturnObject()
+            interpreter.HandleCommand('gdb-remote {}'.format(self.PORT),
+                                      result)
+            connected = result.Succeeded()
+            if connected:
+                break
+            time.sleep(self.TIMEOUT)
+
+        self.assertTrue(connected, "could not connect to debugserver")
Index: lldb/test/API/functionalities/launch_stop_at_entry/Makefile
===================================================================
--- /dev/null
+++ lldb/test/API/functionalities/launch_stop_at_entry/Makefile
@@ -0,0 +1,3 @@
+C_SOURCES := main.c
+
+include Makefile.rules
Index: lldb/source/Target/Process.cpp
===================================================================
--- lldb/source/Target/Process.cpp
+++ lldb/source/Target/Process.cpp
@@ -2581,6 +2581,9 @@
           // stopped or crashed. Directly set the state.  This is done to
           // prevent a stop message with a bunch of spurious output on thread
           // status, as well as not pop a ProcessIOHandler.
+          // We are done with the launch hijack listener, and this stop should
+          // go to the public state listener:
+          RestoreProcessEvents();
           SetPublicState(state, false);
 
           if (PrivateStateThreadIsValid())
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