labath added inline comments.
================ Comment at: lldb/test/API/tools/lldb-vscode/environmentVariables/main.cpp:8 + +int main(int argc, char const *argv[], char const *envp[]) { + char **env_var_pointer = environ; ---------------- I guess you don't need the `envp` argument if you're going to use `environ`. (I'm not sure which one is more portable -- I don't think either of them is fully standardized) ================ Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:1382-1383 + std::ostringstream oss; + oss << "settings set target.inherit-env " + << (launchWithDebuggerEnvironment ? "true" : "false"); + g_vsc.RunLLDBCommands(llvm::StringRef(), {oss.str()}); ---------------- Is there a way to avoid fiddling with this setting? E.g. if we get the initial environment via `target.GetPlatform().GetEnvironment()` (or not, depending on the value of `launchWithDebuggerEnvironment`), then I'd expect we should be able to get the right behavior regardless of the value that the user has set for `target.inherit-env`, and without overwriting the user-set value. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D74636/new/ https://reviews.llvm.org/D74636 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits