labath added a comment.
I think this is a good change, and is in line with what we have discussed
previously. I have just one question about the exact variable interactions here.
Since the raison d'ĂȘtre of the new setting is to be able to "un-inherit" a
particular environment variable, I'm wondering if it should only take effect if
`inherit-env` is true (as otherwise you can achieve the same effect by deleting
stuff from env-vars)? So instead of the current flow, the sequence would be:
Environment env;
if (inherit-env) {
env = platform.GetEnvironment();
for (var : unset-env-vars)
env.erase(var);
}
for (kv : env-vars)
env[kv.first] = kv.second;
I'm not insisting on anything, I just want to see which flow would be least
surprising.
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D76470/new/
https://reviews.llvm.org/D76470
_______________________________________________
lldb-commits mailing list
[email protected]
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits