clayborg requested changes to this revision.
clayborg added a comment.
This revision now requires changes to proceed.
Very nice, just need to add a VSCode::SetTarget(...) as detailed in inlined
comments and this will be good to go.
================
Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:113
+void AddBreakpointListener(VSCode &vscode) {
+ // Configure breakpoint event listeners for the target.
----------------
Better to add a:
```
void VSCode::SetTarget(lldb::SBTarget target)
```
and this to that function
================
Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:539
+ lldb::SBError status;
+ g_vsc.target = g_vsc.debugger.CreateTarget(
+ program.data(),
----------------
Add a SetTarget() to the g_vsc struct definition and do the breakpoint
listening there if the target is valid?
================
Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:562
+ AddBreakpointListener(g_vsc);
+
----------------
Move to VSCode::SetTarget(lldb::SBTarget) function to avoid having to do this
in two functions.
================
Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:1408
+ lldb::SBError status;
+ g_vsc.target = g_vsc.debugger.CreateTarget(
+ program.data(),
----------------
call g_vsc.SetTarget(g_vsc.debugger.CreateTarget(...))
================
Comment at: lldb/tools/lldb-vscode/lldb-vscode.cpp:1431
+
+ AddBreakpointListener(g_vsc);
+
----------------
This will be in VSCode::SetTarget, remove.
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D70847/new/
https://reviews.llvm.org/D70847
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