labath added a comment.
Looks fine to me. Minor comments inline.
================
Comment at: lldb/source/Plugins/Process/NetBSD/NativeProcessNetBSD.cpp:271
+ }
+ SetState(StateType::eStateRunning, true);
+ } break;
----------------
I don't think you need this. Given that you never reported a stop event, as far
as the rest of the world is concerned the process is still "running" (i.e.,
this "stop to notice a new thread" is just an implementation detail).
================
Comment at: lldb/source/Plugins/Process/NetBSD/NativeProcessNetBSD.cpp:737
+ for (auto it = m_threads.begin(); it != m_threads.end(); ++it) {
+ if (*it && ((*it)->GetID() == thread_id)) {
+ m_threads.erase(it);
----------------
It looks like the rest of the code assumes (as I think it should) that the
thread list does not contain null pointers. See e.g. the loop on line 276.
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D65555/new/
https://reviews.llvm.org/D65555
_______________________________________________
lldb-commits mailing list
[email protected]
https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits