xiaobai added a comment. In https://reviews.llvm.org/D49282#1164050, @labath wrote:
> In https://reviews.llvm.org/D49282#1163853, @xiaobai wrote: > > > In https://reviews.llvm.org/D49282#1163517, @labath wrote: > > > > > I think this is fine (though the meaning of SKIP_LLDB_SERVER is subtly > > > different than SKIP_DEBUGSERVER), but while looking at this I got an idea > > > for a possible improvement. > > > > > > How is it subtly different? Admittedly I haven't looked in excruciating > > detail, but I didn't notice any large differences. > > > The main difference is that for case of SKIP_DEBUGSERVER, we take the system > debugserver (which is assumed to be always present), and copy it into the > build folder (I doubt we create install rules for it though). So, the result > is that you always end up with a functional lldb. However, that is not the > case for SKIP_LLDB_SERVER. I see. fwiw I'm pretty sure you don't need to copy the system's debugserver, lldb should be able to detect it. I'm not sure how it will handle a system lldb-server though. What we really want is a way to avoid building lldb-server since we use our own debug server. >> >> >>> How do you currently convince lldb to use ds2 instead of lldb-server? Do >>> you just set the LLDB_DEBUGSERVER_PATH env var or do you do something more >>> fancy? >> >> That's one way we do that. In some situations we launch ds2 and then tell >> lldb to connect to it. It just depends on what you're debugging. >> >>> I was thinking we could make the debugserver to use configurable at build >>> time. That way you could build with >>> LLDB_EXTERNAL_DEBUGSERVER=path/to/ds2.exe, which would make lldb >>> automagically know how to launch it, and we would skip building lldb-server >>> as a side effect. >> >> I do think this would be nice, but you might have some problems later on >> with installation+distribution. For example, if for any reason ds2 is in a >> separate location on a build machine than an end-user's machine, lldb will >> not have a good time. This could happen if the path to ds2's build tree is >> used for LLDB_EXTERNAL_DEBUGSERVER instead of the path to its install >> location. In some cases, the path to its install location isn't necessarily >> known ahead of time. > > This variable was just an example. An absolute path probably wouldn't be > entirely useful. We would probably need to make it relative to some other > directory, or install it alongside lldb a'la SKIP_DEBUGSERVER. There are a > lot of possibilities, so I'm sure we could find something that works. That > is, if you're interested in such a thing in the first place. It would be nice if we could make ds2 work in-tree or have LLDB use it nicely with CMake flags, but that's not really something interested in working on right now. https://reviews.llvm.org/D49282 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits