> On Jun 21, 2018, at 3:18 AM, Pavel Labath via Phabricator 
> <revi...@reviews.llvm.org> wrote:
> 
> labath added a comment.
> 
> I am not sure this will actually solve the problems you are seeing. This may 
> avoid corrupting the internal DenseMap data structures, but it will not make 
> the algorithm using them actually correct.
> For example the pattern in `ParseTypeFromDWARF` is:
> 
> 1. check the "already parsed map". If the DIE is already parsed then you're 
> done.
> 2. if the map contains the magic "DIE_IS_BEING_PARSED" key, abort (recursive 
> dwarf references)
> 3. otherwise, insert the  "DIE_IS_BEING_PARSED" key into the map
> 4. do the parsing, which potentially involves recursive `ParseTypeFromDWARF` 
> calls
> 5. insert the parsed type into the map
> 
> What you do is make each of the steps (1), (3), (5) atomic individually. 
> However, the whole algorithm is not correct unless the whole sequence is 
> atomic as a whole. Otherwise, if you have two threads trying to parse the 
> same DIE (directly or indirectly), one of them could see the intermediate 
> DIE_IS_BEING_PARSED and incorrectly assume that it encountered recursive 
> types.
> 
> So, I think that locking at a higher level would be better. Doing that will 
> certainly be tricky though…

You are absolutely correct. I had quickly thought about this, but thought that 
we would just be duplicating work. Seeing how DIE_IS_BEING_PARSED is used this 
is actually a correctness issue.

While looking at this and especially the DIE_BEING_PARSED stuff, I was 
wondering if we couldn’t use a lockless data-structure like a hand-rolled 
bit-vector instead of using the map to store this information. What if we do 
something like this, but we make the DIE_IS_BEING_PARSED data-structure 
thread-local? In this case, I suppose you would potentially duplicate some 
work, but I think it should yield a correct result. WDYT?

Fred
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