apolyakov added inline comments.

================
Comment at: tools/lldb-mi/MICmdCmdExec.cpp:248
     }
-  } else {
-    // ToDo: Re-evaluate if this is required when application near finished as
-    // this is parsing LLDB error message
-    // which seems a hack and is code brittle
-    const char *pLldbErr = m_lldbResult.GetError();
-    const CMIUtilString strLldbMsg(CMIUtilString(pLldbErr).StripCREndOfLine());
-    if (strLldbMsg == "error: Process must be launched.") {
-      CMIDriver::Instance().SetExitApplicationFlag(true);
-    }
-  }
+  } else m_lldbResult.SetError(error.GetCString());
 
----------------
labath wrote:
> polyakov.alex wrote:
> > clayborg wrote:
> > > clayborg wrote:
> > > > clayborg wrote:
> > > > > polyakov.alex wrote:
> > > > > > clayborg wrote:
> > > > > > > An error can claim to fail but not have an error string set. It 
> > > > > > > might be nice to have a helper function that checks to make sure 
> > > > > > > there is an error string on error cases and if there is no error 
> > > > > > > string when error.Success() is false or error.Fail() is true, 
> > > > > > > then set the error string to "unknown error". 
> > > > > > This functionality might be useful in all lldb-mi commands. So do 
> > > > > > you know where to place this function? Maybe inside SBError class?
> > > > > I would put it somewhere in lldb-mi in a static function that is 
> > > > > something like:
> > > > > ```
> > > > > static void SetErrorString(lldb::SBError &error, T &lldbResult) {
> > > > >   const char *error_cstr = error.GetCString();
> > > > >   if (error_cstr)
> > > > >     lldbResult.SetError(error.GetCString());
> > > > >   else
> > > > >     lldbResult.SetError("unknown error");
> > > > > }
> > > > > ```
> > > > > Where the T is the type of m_lldbResult. 
> > > > Actually, are we using m_lldbResult now? I didn't realize its type was 
> > > > lldb::SBCommandReturnObject. That was only needed if we were calling:
> > > > ```
> > > > rSessionInfo.GetDebugger().GetCommandInterpreter().HandleCommand(pCmd, 
> > > > m_lldbResult);
> > > > ```
> > > > 
> > > > So we can get rid of all "lldb::SBCommandReturnObject m_lldbResult" 
> > > > member variables in any lldb-mi functions where we switch to using the 
> > > > API.
> > > Since we can get rid of m_lldbResult, this should be:
> > > 
> > > ```
> > > } else return MIstatus::failure;
> > > ```
> > It should be:
> > ```
> > else {
> >   SetError(CMIUtilString::Format(..., error.GetCString()));
> >   return MIstatus::failure;
> > }
> > ```
> > So, we anyway need a C-style error string.
> AFAICT, `SBError::GetCString` calls `Status::AsCString` which has a default 
> argument `const char *default_error_str = "unknown error"`. So it sounds like 
> this issue is already taken care of down below. If we are still getting null 
> strings for failed SBErrors, maybe we need to fix something else instead of 
> adding another layer here.
`SBError::GetCString` potentially may return NULL:
```
const char *SBError::GetCString() const {
  if (m_opaque_ap.get())
    return m_opaque_ap->AsCString();
  return NULL;
}
```


https://reviews.llvm.org/D47415



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