> On May 2, 2018, at 4:58 PM, Davide Italiano <dccitali...@gmail.com> wrote:
> 
> On Wed, May 2, 2018 at 4:56 PM, Davide Italiano <dccitali...@gmail.com> wrote:
>> On Wed, May 2, 2018 at 4:51 PM, Jason Molenda via lldb-commits
>> <lldb-commits@lists.llvm.org> wrote:
>>> Is this really simpler?  We could write it
>>> 
>>> if (name == g_zero)
>>>  return 0;
>>> else
>>>  return UINT32_MAX;
>>> 
>>> or we could do it that way, or it could be done the way it was originally 
>>> written.
>>> 
>>> tbh it seems like a style choice, and whoever wrote it originally may have 
>>> preferred it being expressed that way.  I can understand that you prefer it 
>>> be expressed this way - but it's not actually any better or more readable, 
>>> is it?  Certainly the compiler is going to turn any variation we can come 
>>> up with into the same instructions.
>>> 
>> 
>> Oh, I guess I should've said "make this code shorter" or something :)
>> We end up preferring ternary in llvm whenever possible, and I just
>> followed what was used there.
>> I largely agree it's a stylistic choice, FWIW.
>> 
> 
> Also, I don't necessarily mind reverting this, as long as we agree on
> a style to follow.


Personally I think if-else is a lot easier to read than the ternary operator 
here.  The original author thought that 

if (name == g_zero)
  return 0;

return UINT32_max;

was more readable than if-else - we all have personal preferences.  I think the 
llvm style guides may have picked, imo, the least readable of the three 
alternatives.  I won't be making changes to the codebase like this, but its up 
to each of us to do what we think improves the project the most, so.
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