amccarth added a comment.
In https://reviews.llvm.org/D43688#1017638, @labath wrote:
> This test deliberately compiles without `-g`, so the variable should not be
> in the debug info.
Ah, that makes more sense than what I was thinking: that it was trying to make
sure the unused symbol wasn't being optimized away.
> On non-windows systems we're expected to pick up the name from the symbol
> table. Is there such a thing on windows as well?
Given that constant is declared with visibility("hidden"), why would it end up
in a symbol table? Windows DLLs have tables for items explicitly exported, but
that's contrary to asking the symbol to be hidden.
> Maybe you need to lookup the symbol as `_conflicting_symbol` ?
No, that doesn't make a difference.
> I think this could also be related to your breakpoint location resolving
> problem. The test explicitly calls `self.registerSharedLibrariesWithTarget`
> which explicitly adds the shared library to the list of target modules, so
> (assuming registerSharedLibrariesWithTarget works on windows) this test
> should not depend on automatic library searching in lldb. I'm guessing you
> have some problems looking things up when debug info is absent.
No, registering the libraries doesn't work on Windows (as discussed in the
other patch were we introduced the -2 magic value). The Windows search rules
for DLLs are quite complex -- it would be very difficult to replicate them in
lldb.
> With all that in mind, I don't think this patch would hurt this test, but I
> don't believe it will help you getting the test passing either, so I would
> keep the num_expected_locations as-is (the LLDB_TEST_API thingy is obviously
> fine).
But that would leave the test failing for a reason other than the underlying
problem: that we can't resolve the symbol, which probably indicates an
incomplete implementation somewhere. I think a test that failure that points
to the root problem is more useful than a general
this-doesn't-even-link-on-Windows error.
https://reviews.llvm.org/D43688
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