https://github.com/da-viper created 
https://github.com/llvm/llvm-project/pull/208485

When you have two SBDebugger with a target for the same `a.out` and you try to 
add a breakpoint at the same location.

The data race happens in `CompileUnit::GetSupportFiles()` one debugger sees the 
there is no support files. it sets the parsed flag and parses the support file. 
The other debugger sees the parsed flag is set and will not set the breakpoint 
since the support file is still parsing and and will assume the symbol file 
does not have support files.


The pattern of looping through the compile units with a raw loop is quite 
common. and may suffer from the same problem. I wonder if it is better to add 
`Module::ForEachCompileUnit` function since the `GetCompileUnitAtIndex` and 
`GetNumOfCompileUnits` both lock internally but freed when leaving the 
function. 

>From a71b370888b67bd69ee1f2553b1f5f325128d36b Mon Sep 17 00:00:00 2001
From: Ebuka Ezike <[email protected]>
Date: Thu, 9 Jul 2026 16:09:57 +0100
Subject: [PATCH] [lldb] Fix data race when setting a breakpoint in mulitple
 debuggers.

When you have two SBDebugger with a target for the
same `a.out` and you try to add a breakpoint at the same location.

The data race happens in `CompileUnit::GetSupportFiles()` one debugger
sees the there is no support files. it sets the parsed flag and parses
the support file. The other debugger sees the parsed flag is set and
will not set the breakpoint since the support file is still parsing and
and will assume the symbol file does not have support files.
---
 .../Breakpoint/BreakpointResolverFileLine.cpp       | 13 ++++++++-----
 1 file changed, 8 insertions(+), 5 deletions(-)

diff --git a/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp 
b/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
index a38a4d6c8cc41..4c84a4f3e2a41 100644
--- a/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
+++ b/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
@@ -12,6 +12,7 @@
 #include "lldb/Core/Module.h"
 #include "lldb/Symbol/CompileUnit.h"
 #include "lldb/Symbol/Function.h"
+#include "lldb/Symbol/SymbolFile.h"
 #include "lldb/Target/Target.h"
 #include "lldb/Utility/LLDBLog.h"
 #include "lldb/Utility/Log.h"
@@ -301,13 +302,15 @@ Searcher::CallbackReturn 
BreakpointResolverFileLine::SearchCallback(
   Target &target = GetBreakpoint()->GetTarget();
   RealpathPrefixes realpath_prefixes = target.GetSourceRealpathPrefixes();
 
-  const size_t num_comp_units = context.module_sp->GetNumCompileUnits();
-  for (size_t i = 0; i < num_comp_units; i++) {
-    CompUnitSP cu_sp(context.module_sp->GetCompileUnitAtIndex(i));
-    if (cu_sp) {
-      if (filter.CompUnitPasses(*cu_sp))
+  if (const auto sym_file = context.module_sp->GetSymbolFileLocked()) {
+    const size_t num_comp_units = sym_file->GetNumCompileUnits();
+    for (size_t i = 0; i < num_comp_units; i++) {
+
+      if (const auto cu_sp = sym_file->GetCompileUnitAtIndex(i);
+          cu_sp && filter.CompUnitPasses(*cu_sp)) {
         cu_sp->ResolveSymbolContext(m_location_spec, eSymbolContextEverything,
                                     sc_list, &realpath_prefixes);
+      }
     }
   }
 

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