jimingham wrote:

There's one more tricky bit we need to handle here.  What happens if I have a 
breakpoint that has more locations than we have hardware resources, and you do 
`SBBreakpoint.SetIsHardware(True)`?  Do we set the first `n` breakpoints and 
stop there?  Do we back out and restore the breakpoint to software?

Maybe we need an actual error and not a bool to explain what went on there?

https://github.com/llvm/llvm-project/pull/146602
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