================ @@ -119,6 +120,7 @@ bool StackFrameList::DecrementCurrentInlinedDepth() { uint32_t current_inlined_depth = GetCurrentInlinedDepth(); if (current_inlined_depth != UINT32_MAX) { if (current_inlined_depth > 0) { + std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); ---------------- labath wrote:
I'm also very suspicious of code like this. It may be enough to make thread sanitizer happy (as there to longer a *data* race on the variable), but I doubt that it makes the code surrounding this this function race-free. Like, if there are multiple callers of this function they could both conclude that `current_inlined_depth` is greater than zero, and then both decrement (and overflow) it. And if there can't be multiple parallel callers, then what's the mutex for? At the very least, I think the mutex should cover the whole function, but maybe this even needs synchronization at a higher level. Also, I know this is somehow related to the mutex switch in `ResetCurrentInlinedDepth`, but is there any way this could be a separate patch? https://github.com/llvm/llvm-project/pull/117252 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits