jimingham wrote: Note that a lot of lldb was written before C++11 was allowed in llvm projects. So looking through code that hasn't been touched recently, you will likely find constructs that could be made more efficient with some of the newer C++ gadgets. We probably shouldn't be doing change just for changes sake, but when we can make the code clearer or more efficient, that's certainly worth doing.
Jim > On Oct 17, 2024, at 7:23 AM, Felipe de Azevedo Piovezan ***@***.***> wrote: > > > Thanks for finding those, there are many places in LLDB doing repeated work > like this! > > — > Reply to this email directly, view it on GitHub > <https://github.com/llvm/llvm-project/pull/112655#issuecomment-2419698547>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/ADUPVW6BHFPRYQ7CN6LZBQTZ37B67AVCNFSM6AAAAABQCZCHMWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDIMJZGY4TQNJUG4>. > You are receiving this because you are on a team that was mentioned. > https://github.com/llvm/llvm-project/pull/112655 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits