I need to use the live555HLSProxy to create an HLS from an RTSP stream.  Works 
great!
My app needs to then relocate the stream to a new location that can then be 
accessed from a public address (latency is not a concern in my use-case).  It 
will use ftp, or scp or possibly even http upload (I have not received specs 
from the vendor yet - but it will be one of those).
I plan to copy the .ts segment files as they complete - looks like messages 
tell me when each one completes so this should be a simple task.  I also need 
to copy the .m3u8 file - but it is unclear when it is safe to copy that file.  
As each .ts segment is written I assume the .m3u8 playlist is updated.  I do 
not want to copy it when it is half written.  I do not know if the internal 
mechanism for updating that file is atomic..  I'm guessing it probably is since 
players might choke if it is not.  Just the same - someone may have some good 
advice.
Any help or advice from this community would be greatly appreciated!

Dan Desjardins
Videstra
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