I need to use the live555HLSProxy to create an HLS from an RTSP stream. Works great! My app needs to then relocate the stream to a new location that can then be accessed from a public address (latency is not a concern in my use-case). It will use ftp, or scp or possibly even http upload (I have not received specs from the vendor yet - but it will be one of those). I plan to copy the .ts segment files as they complete - looks like messages tell me when each one completes so this should be a simple task. I also need to copy the .m3u8 file - but it is unclear when it is safe to copy that file. As each .ts segment is written I assume the .m3u8 playlist is updated. I do not want to copy it when it is half written. I do not know if the internal mechanism for updating that file is atomic.. I'm guessing it probably is since players might choke if it is not. Just the same - someone may have some good advice. Any help or advice from this community would be greatly appreciated!
Dan Desjardins Videstra
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