> On Jun 21, 2023, at 2:08 PM, Faisal, Manir <Manir.Faisal@mda.space> wrote:
> 
> Hello,
>  We are running into an issue where in we would like the server (camera) to 
> send data to a specific client port. I believe what we are doing is the right 
> approach i.e. utilizing the setClientPortNum() to set the appropriate port 
> number

This is the correct approach.  Note, for example, how our “openRTSP” client 
implements the “-p <startingPortNumber>” option.  See
        http://live555.com/openRTSP/#no-receive
and
        “testProgs/playCommon.cpp”

Two important things to note:
1/ The client port number that you specify should be even.  That port number 
will be used for RTP; the next (i.e., odd) port number will be used for RTCP.
2/ You must call “setClientPortNum()” *before* you call “initiate()”.


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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