First, when replying to a mailing list digest, please trim your message, and 
correct the subject line.  (This is basic email ’netiquette’; because of this, 
all future emails from you to the list will be moderated.)

There is no bug in the LIVE555 code.  There is perhaps a bug in the custom code 
that the server uses to feed NAL units from the camera to the server.

In particular...

> and this is the call back function for afterGettingFrame 
> 
> void afterGettingFrame(void* clientData, unsigned frameSize, unsigned 
> numTruncatedBytes, struct timeval presentationTime, unsigned 
> /*durationInMicroseconds*/)

What is the value of the “numTruncatedBytes” parameter to this call?  If it’s 
>0, then this means that the supplied buffer size (the “maxSize” parameter to 
the call to “getNextFrame()” was too small, and needs to be increased.

Once again:
> 
> Are you seeing any server error messages (to ?stdout?) like "The input frame 
> data was too large for our buffer size??

Because this custom code is something that only you know about, only you can 
fix it.


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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