> In which condition same RTP/RTCP packet needs to be sent to each 
> socket(fTCPStreams)? or
> What is the use case of same RTP/RTCP packet needs to be sent to each 
> socket(fTCPStreams)?

This can happen, for example, if a RTSP server is sending the exact same stream 
to more than one client - i.e, if the “reuseFirstSource” parameter was set to 
True in the “OnDemandServerMediaSubsession” subclass object that implements the 
server’s sending of the stream.

However, I’ve found that whenever someone asks a question like this about a 
minor detail of the code, it’s because they encountered a problem when they 
tried to use our libraries, and have been diving down into the details of the 
code in order to try to figure out why their application failed.

This is almost always a “red herring” (to use a common English idiom):
        https://en.wikipedia.org/wiki/Red_herring
Instead, we usually find that the reason your application failed has nothing to 
do with the piece of code that you’re asking about.  Instead, it’s usually 
something much simpler.

So instead of asking about a specific piece of code, please begin by explaining 
how you are using the “LIVE555 Streaming Media” code, and what problem you had 
with it.  (Until you do this, I will not be answering any more questions from 
you about internal details of the LIVE555 code.)


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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