On 5/24/2018 16:29, Karl Denninger wrote: >> On 5/24/2018 15:38, Ross Finlayson wrote: >>> Karl, >>> >>> I can’t help you with your problem with the MP4-format file; however: >>> >>>> 2. Attempting to extract just the video track ("-v") appears to work, and >>>> a file command shows "test.h264: JVT NAL sequence, H.264 video @ L 50", >>>> which should be ok. However, I cannot play that with *any* of the tools >>>> in question, including VLC >>> The latest version (3.0.1) of VLC has a known bug that makes it unable to >>> play “.h264” (i.e., raw H.264) video files. However the previous version >>> (2.2.8) of VLC should work OK. >> Unfortunately it appears that the base ExoPlayer can't decode it, >> which strongly implies that whatever is in that file is no good (I >> took the ExoPlayer demo code, added a link to the H.264 file, and it >> threw up on it) since the same source, hit with the (newly-available) >> RTSP client over UDP on the same network gets the same stream from >> the same camera and decodes and displays it just fine. >>> Also, if you have “ffmpeg” installed, then you *might* be able to creating >>> a working MP4-format file from the “.h264” file by running: >>> ffmpeg -i vid.h264 -c copy vid.mp4 >>> (You might also need to add “-r <number-of-frames-per-second>” (e.g., “-r >>> 10”) before the “-i”.) >>> >> That doesn't help me since MP4 cannot be written as a stream (the >> output must be seekable since on close there is header information, I >> presume the length and similar, written.) >> >> That DOES, however, produce a playable MP4 file -- ExoPlayer is happy >> to "eat" it. The difference in "file" output is: >> >> test.mp4: Apple QuickTime movie (unoptimized) >> testx.mp4: ISO Media, MP4 Base Media v1 [IS0 14496-12:2003] >> >> And ffmpeg *does* know how to eat the raw H.264 file produced; the >> data produced here is correct (note the fps rate is right, etc): >> >> Input #0, h264, from 'test2.h264': >> Duration: N/A, bitrate: N/A >> Stream #0:0: Video: h264 (Main), yuvj420p(pc, bt709, >> progressive), 1920x1080 [SAR 1:1 DAR 16:9], 10 fps, 10 tbr, 1200k >> tbn, 20 tbc >> >> So the H.264 file is good -- but ExoPlayer doesn't know how to >> consume it as it sits. >> >> testx.mp4 is playable on Android's ExoPlayer, "test.mp4" (which is >> what comes out of the openRTSP -4 command "nude") is not. To make >> testx.mp4 I took the raw (openRTSP -v rtsp:.... >out.h264) file as input. >> >> Interestingly enough a ".ts" file is also consumable although a >> "file" on it says it's a raw data file, so if can come up with a >> *streamable* output from the original H.264 format that works I'm >> golden..... Any idea on what the correct magic incantation is to use >> to produce that format out a stream (e.g. to stdout) rather than a >> file; the obvious ("-f ts") produces a complaint that it is not a >> proper format. >> >> Essentially what I need to be able to do is generate a video stream >> that remains a stream (can be piped); the intent is to provide a >> means to take camera data from devices that can't support secured >> data paths (e.g. RTSP but no SSL support, etc) and pass it through an >> SSL/TCP channel. >> Well this has turned into a "barricaded door" sort of thing now.
I ran some tests after figuring out how to feed ffmpeg a live stream and recoding it (which it says is really only repackaging, as the in and out codecs are still H.264!) and not only does it pull a full CPU's worth of data on my AMDx64 Xeon machine it *also* grabs nearly a gigabyte and a half of RAM while doing it. (eek!) Lightweight and fast (so claims ffmpeg) my tailfeathers. Uh, not on a little embedded computer... no, that's not going to work :-) Back to the drawing board I go. I'm trying like the devil to avoid having to compile up the library for Android directly, which I know others have done (e.g. TinyCam) because doing so makes the code architecture-specific. -- Karl Denninger k...@denninger.net <mailto:k...@denninger.net> /The Market Ticker/ /[S/MIME encrypted email preferred]/
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